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Форум » SA-MP [ PAWNO ] San Andreas Multiplayer » [MAP] » [MAP] Stadium Stunts
[MAP] Stadium Stunts
BELIYДата: Вт, 27.03.2012, 01:51 | Сообщение # 1
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Группа: Администратор
Сообщений: 742
Статус: Offline


Object code:
Code
CreateObject(1634, -1374.6492919922, 995.88848876953, 1024.3697509766, 0.000000, 0.000000, 90); //
CreateObject(13641, -1338.9400634766, 980.43035888672, 1023.8176269531, 0.000000, 0.000000, 87.339508056641); //
CreateObject(12956, -1442.162109375, 1004.4834594727, 1027.1602783203, 0.000000, 0.000000, 0.000000); //
CreateObject(1634, -1424.6304931641, 993.90521240234, 1024.6342773438, 0.000000, 0.000000, 271.35107421875); //
CreateObject(13641, -1338.2696533203, 1007.4094848633, 1024.1242675781, 0.000000, 0.000000, 266.70568847656); //
CreateObject(1634, -1403.2911376953, 1025.9163818359, 1026.1004638672, 0.000000, 0.000000, 176.66442871094); //
CreateObject(1634, -1398.8345947266, 1025.5770263672, 1026.0537109375, 0.000000, 0.000000, 176.66015625); //
CreateObject(1634, -1394.4600830078, 1025.3073730469, 1026.0159912109, 0.000000, 0.000000, 176.66015625); //
CreateObject(13367, -1399.4620361328, 983.30639648438, 1040.3912353516, 0.000000, 0.000000, 0.000000); //
CreateObject(1634, -1399.0728759766, 973.98352050781, 1029.7546386719, 0.000000, 0.000000, 183.33630371094); //
CreateObject(16092, -1399.609375, 1006.3742675781, 1036.5599365234, 0.000000, 0.000000, 268.69067382813); //
CreateObject(16092, -1399.5506591797, 1006.0972290039, 1028.3489990234, 0.000000, 0.000000, 268.68713378906); //
CreateObject(8877, -1389.7457275391, 1009.1378173828, 1035.5133056641, 0.000000, 0.000000, 0.000000); //
CreateObject(8877, -1409.2520751953, 1009.9818115234, 1035.5178222656, 0.000000, 0.000000, 0.000000); //
CreateObject(16089, -1398.998046875, 1015.4858398438, 1028.3894042969, 0.000000, 0.000000, 89.324493408203); //
CreateObject(17039, -1400.5325927734, 994.87139892578, 1028.4365234375, 0.000000, 0.000000, 0.000000); //
CreateObject(14560, -1398.8416748047, 963.64764404297, 1028.4384765625, 0.000000, 0.000000, 272.66064453125); //
CreateObject(13801, -1320.4230957031, 967.48400878906, 1046.6214599609, 0.000000, 0.000000, 0.000000); //
CreateObject(13666, -1364.3458251953, 1021.6783447266, 1030.1483154297, 0.000000, 0.000000, 0.000000); //
CreateObject(13666, -1368.2541503906, 1022.4580078125, 1030.1579589844, 0.000000, 0.000000, 0.000000); //
CreateObject(13666, -1372.0913085938, 1022.9907836914, 1030.2034912109, 0.000000, 0.000000, 0.000000); //
CreateObject(13666, -1376.0615234375, 1023.5585327148, 1030.2756347656, 0.000000, 0.000000, 0.000000); //
CreateObject(5390, -1392.5637207031, 998.17395019531, 1053.8139648438, 0.000000, 0.000000, 0.000000); //
CreateObject(1503, -1363.0548095703, 1017.2424316406, 1023.8479003906, 0.000000, 0.000000, 352.06005859375); //
CreateObject(12919, -1403.2000732422, 1031.7924804688, 1050.1964111328, 0.000000, 0.000000, 0.000000); //
CreateObject(3270, -1379.4372558594, 1002.2138671875, 1050.2124023438, 0.000000, 0.000000, 0.000000); //
CreateObject(3664, -1456.6766357422, 1008.964050293, 1056.4575195313, 0.000000, 0.000000, 87.339508056641); //
CreateObject(1337, -1412.9462890625, 1047.560546875, 1050.6124267578, 0.000000, 0.000000, 0.000000); //
CreateObject(5415, -1394.5854492188, 998.18103027344, 1057.2567138672, 0.000000, 0.000000, 0.000000); //
CreateObject(1660, -1397.9063720703, 971.90307617188, 1047.0014648438, 0.000000, 0.000000, 272.66064453125); //
CreateObject(3625, -1431.0717773438, 968.16778564453, 1049.8427734375, 0.000000, 0.000000, 0.000000); //
CreateObject(13592, -1360.310546875, 1029.78125, 1065, 0.000000, 0.000000, 0.000000); //
CreateObject(13592, -1361.5716552734, 1022.2780151367, 1065.5817871094, 0.000000, 0.000000, 0.000000); //

Vehicle code:
Code
AddStaticVehicle(411, -1394.3568115234, 1009.2009277344, 1024.1248779297, 0, -1, -1); //Infernus
AddStaticVehicle(415, -1394.3859863281, 1005.6651611328, 1024.1165771484, 0, -1, -1); //Cheetah
AddStaticVehicle(402, -1394.4757080078, 1002.1332397461, 1024.1491699219, 0, -1, -1); //Buffalo
AddStaticVehicle(429, -1394.4757080078, 998.80438232422, 1024.1491699219, 0, -1, -1); //Banshee
AddStaticVehicle(451, -1394.5205078125, 995.07690429688, 1023.857421875, 0, -1, -1); //Turismo
AddStaticVehicle(477, -1394.4678955078, 991.17797851563, 1023.8746948242, 0, -1, -1); //ZR-350
AddStaticVehicle(480, -1394.8513183594, 987.59704589844, 1023.8103637695, 0, -1, -1); //Comet
AddStaticVehicle(506, -1394.8822021484, 984.01092529297, 1023.7028198242, 0, -1, -1); //Super GT
AddStaticVehicle(541, -1394.9693603516, 1012.9944458008, 1024.087890625, 0, -1, -1); //Bullet
AddStaticVehicle(562, -1394.5367431641, 980.72351074219, 1023.6091308594, 0, -1, -1); //Elegy
AddStaticVehicle(603, -1394.3579101563, 977.05511474609, 1023.8443603516, 0, -1, -1); //Phoenix
AddStaticVehicle(522, -1402.3203125, 1013.0960693359, 1024.0606689453, 0, -1, -1); //NRG-500
AddStaticVehicle(522, -1402.3498535156, 1009.0148925781, 1023.9939575195, 0, -1, -1); //NRG-500
AddStaticVehicle(522, -1402.3415527344, 1004.3847045898, 1023.9182128906, 0, -1, -1); //NRG-500
AddStaticVehicle(521, -1402.6762695313, 1000.4375610352, 1023.8554077148, 0, -1, -1); //FCR-900
AddStaticVehicle(521, -1402.7691650391, 996.22125244141, 1023.786315918, 0, -1, -1); //FCR-900
AddStaticVehicle(468, -1402.5405273438, 991.68603515625, 1023.8045043945, 0, -1, -1); //Sanchez
AddStaticVehicle(468, -1402.7431640625, 987.36022949219, 1023.7378540039, 0, -1, -1); //Sanchez
AddStaticVehicle(463, -1402.8626708984, 983.07135009766, 1023.5238037109, 0, -1, -1); //Freeway
AddStaticVehicle(463, -1402.8829345703, 978.49694824219, 1023.4478759766, 0, -1, -1); //Freeway
AddStaticVehicle(522, -1422.8649902344, 999.6357421875, 1050.8728027344, 0, -1, -1); //NRG-500
AddStaticVehicle(522, -1425.3028564453, 997.29083251953, 1050.8728027344, 0, -1, -1); //NRG-500
AddStaticVehicle(522, -1427.4350585938, 994.92706298828, 1050.8728027344, 0, -1, -1); //NRG-500

teleport:
Code
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/stadium", cmdtext, true, 10) == 0)
{
SetPlayerInterior(playerid, 15);
SetCameraBehindPlayer(playerid);
SetPlayerPos(playerid, -1398.103515,937.631164,1036.479125);
SetPlayerFacingAngle(playerid, 0);
SendClientMessage(playerid, 0x7F00FFBE, "Welcome to this Stadium");
return 1;
}

return 0;
}


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