»
Привет Гость:)

Language: ENG / UA / RU / CN / AR |

[ Новые сообщения · Участники · Правила форума · Поиск · RSS ]
  • Страница 1 из 1
  • 1
Форум » SA-MP [ PAWNO ] San Andreas Multiplayer » [MAP] » [MAP] Building Jump
[MAP] Building Jump
BELIYДата: Пт, 16.03.2012, 12:32 | Сообщение # 1
:)
Группа: Администратор
Сообщений: 742
Статус: Offline


Teleport:
Code
if(!strcmp(cmdtext, "/buildingjump", true))
         {
         if(IsPlayerInAnyVehicle(playerid))
         {
             SetVehiclePos(GetPlayerVehicleID(playerid), 3335.7023,809.5499,8.0119);
             SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
             LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
         }
         else
         {
             SetPlayerPos(playerid, 3335.7023,809.5499,8.0119);
             SetPlayerFacingAngle(playerid, 0.0);
         }
         SetPlayerInterior(playerid, 0);
         SendClientMessage(playerid, COLOR_LIGHTBLUE, " Welcome to the Building Jump!");
         return 1;
     }


Vehicles:
Code
AddStaticVehicle(522,3337.4318,802.7615,8.0119,91.5842,79,6);
   AddStaticVehicle(522,3337.5517,798.2864,8.0119,91.5842,79,6);
   AddStaticVehicle(522,3337.6293,794.5963,8.0119,91.5842,79,6);
   AddStaticVehicle(522,3337.6884,789.7890,8.0119,91.5842,79,6);
   AddStaticVehicle(522,3337.7067,785.8456,8.0119,91.5842,79,6);
   AddStaticVehicle(411,3317.6274,795.2666,8.0119,91.5842,79,6);
   AddStaticVehicle(411,3316.3916,801.1903,8.0119,91.5842,79,6);
   AddStaticVehicle(411,3318.3188,808.5711,8.0119,91.5842,79,6);

Code
CreateObject(5137, 3303.848145, 796.826904, 4.693139, 0.000000, 0.000000, 0.000000); //object (1)
CreateObject(5175, 3294.813965, 845.017273, 6.326382, 0.000000, 0.000000, 98.8351623643); //object (2)
CreateObject(5309, 3279.538818, 960.435852, 4.176234, 0.000000, 0.000000, 91.10023213); //object (3)
CreateObject(5397, 3301.849121, 1015.004517, 7.783152, 0.000000, 0.000000, 0.000000); //object (4)
CreateObject(7021, 3371.671631, 1021.932983, 3.207845, 0.000000, 0.000000, -122.039953067); //object (5)
CreateObject(8058, 3426.133301, 976.659119, 5.128363, 0.000000, 0.000000, -30.9397209371); //object (6)
CreateObject(8059, 3466.613037, 950.590027, 3.102371, 0.000000, 0.000000, -31.7991576298); //object (7)
CreateObject(10844, 3517.969482, 920.248962, 3.272540, 0.000000, 0.000000, 0.000000); //object (8)
CreateObject(11093, 3563.237793, 919.880127, 3.240623, 0.000000, 0.000000, 0.000000); //object (9)
CreateObject(13078, 3573.167480, 873.208679, 3.474827, 0.000000, 0.000000, 0.000000); //object (10)
CreateObject(18365, 3455.085205, 760.569519, 7.226211, 0.000000, 0.000000, 114.304965537); //object (11)
CreateObject(8040, 3494.289307, 847.960693, 1.149854, 0.000000, 0.000000, 233.767410667); //object (12)
CreateObject(3469, 3432.272217, 682.677490, 10.565086, 0.000000, 0.000000, -8.59436692696); //object (13)
CreateObject(5189, 3424.127930, 622.961548, 5.039643, 0.000000, 0.000000, 0.000000); //object (14)
CreateObject(5413, 3449.927734, 569.181580, 5.498812, 0.000000, 0.000000, 0.000000); //object (15)
CreateObject(5430, 3498.361084, 631.984070, 7.705626, 0.000000, 0.000000, 268.144591896); //object (16)
CreateObject(10425, 3532.135742, 563.549744, -2.343524, 0.000000, 0.000000, 0.000000); //object (17)
CreateObject(10945, 3641.286377, 478.822052, -55.232155, 0.859436692696, 88.5219220519, 0.000000); //object (18)
CreateObject(1632, 3303.914063, 783.104675, 7.587057, 0.000000, 0.000000, 90.2407954373); //object (19)
CreateObject(1633, 3293.136475, 809.952454, 8.972483, 0.000000, 0.000000, -41.2529612494); //object (20)
CreateObject(1634, 3309.778564, 846.638428, 8.881512, 5.15662015618, 0.000000, 59.3010745003); //object (21)
CreateObject(1655, 3284.330566, 902.937866, 12.656288, 0.000000, 0.000000, 6.87549354157); //object (22)
CreateObject(1632, 3278.774170, 991.593750, 9.759163, 0.000000, 0.000000, 0.000000); //object (23)
CreateObject(1655, 3333.802490, 1018.988464, 12.304018, 0.000000, 0.000000, 250.096593237); //object (24)
CreateObject(1634, 3477.904541, 935.973389, 7.453256, 0.000000, 0.000000, -114.304965537); //object (26)
CreateObject(1503, 3526.757324, 922.950012, 6.479844, 0.000000, 0.000000, 264.706902421); //object (27)
CreateObject(1503, 3526.614014, 920.302429, 6.486970, 0.000000, 0.000000, 264.706902421); //object (28)
CreateObject(1633, 3573.288574, 902.909912, 7.089702, 0.000000, 0.000000, 185.638726693); //object (29)
CreateObject(1634, 3554.060303, 870.777771, 6.908055, 0.000000, 0.000000, 98.8351623643); //object (30)
CreateObject(1655, 3427.420166, 663.427979, 14.863684, 0.000000, 0.000000, 173.606498404); //object (31)
CreateObject(1633, 3419.717285, 618.080811, 11.605591, 0.000000, 0.000000, 182.200979922); //object (32)
CreateObject(1633, 3420.038086, 609.942200, 13.910982, 0.000000, 0.000000, 182.200979922); //object (33)
CreateObject(1634, 3420.393066, 603.764771, 15.591929, 0.000000, 0.000000, 183.919853307); //object (34)
CreateObject(1631, 3464.011963, 578.966248, 8.197685, 0.000000, 0.000000, 0.000000); //object (35)
CreateObject(1633, 3466.826172, 608.300415, 6.377155, -12.8915503904, 0.000000, 0.000000); //object (36)
CreateObject(1633, 3462.639648, 608.217346, 6.371537, -12.8915503904, 0.000000, 0.000000); //object (37)
CreateObject(1634, 3511.678467, 607.329712, 7.321455, 0.000000, 0.000000, 179.622612548); //object (38)
CreateObject(1634, 3511.646240, 602.867065, 10.192833, 19.767043932, 0.000000, 179.622612548); //object (39)
CreateObject(1655, 3555.024658, 542.592896, 12.350355, 0.000000, 0.000000, -104.851161917); //object (40)
CreateObject(971, 3278.250977, 777.916687, 12.092124, 0.000000, 0.000000, 0.000000); //object (41)
CreateObject(971, 3272.279053, 782.113220, 12.067124, 0.000000, 0.000000, -69.6143148126); //object (42)
CreateObject(971, 3270.798096, 790.696045, 12.092124, 0.000000, 0.000000, -90.2407954373); //object (43)
CreateObject(974, 3439.687256, 714.516846, 11.441451, 42.1123979421, 0.000000, -20.6264806247); //object (44)
CreateObject(974, 3433.444580, 716.861816, 11.427580, 42.1123979421, 0.000000, -20.6264806247); //object (45)
CreateObject(974, 3440.532715, 716.633118, 10.259768, 65.3171313491, 0.000000, -20.6264806247); //object (46)
CreateObject(974, 3434.290771, 718.989258, 10.212438, 65.3171313491, 0.000000, -20.6264806247); //object (47)
CreateObject(971, 3468.435547, 541.579285, 11.435934, 0.000000, 0.000000, 41.2529612494); //object (48)
CreateObject(971, 3473.391113, 548.545166, 11.410934, 0.000000, 0.000000, 68.7548781199); //object (49)
CreateObject(17565, 3649.867432, 526.222290, 4.258183, 0.000000, 0.000000, -91.10023213); //object (50)
CreateObject(16304, 3715.388428, 535.283142, 8.461514, 0.000000, 0.000000, 0.000000); //object (51)
CreateObject(16304, 3716.370850, 525.280823, 8.574861, 0.000000, 0.000000, 0.000000); //object (52)
CreateObject(16304, 3715.869141, 532.398560, 8.892789, 0.000000, 0.000000, 0.000000); //object (53)
CreateObject(16304, 3715.938232, 542.815125, 8.714441, 0.000000, 0.000000, 0.000000); //object (54)
CreateObject(16304, 3717.344238, 511.669617, 8.781808, 0.000000, 0.000000, 0.000000); //object (55)
CreateObject(16304, 3716.885010, 518.580444, 8.685467, 0.000000, 0.000000, 0.000000); //object (56)
CreateObject(16304, 3716.868164, 549.093872, 9.448850, 0.000000, 0.000000, 0.000000); //object (57)
CreateObject(11556, 3689.078369, 508.847870, 2.194235, 0.000000, 0.000000, 165.871568169); //object (58)
CreateObject(11556, 3641.351563, 505.494415, 7.228427, 0.000000, 0.000000, 165.871568169); //object (59)
CreateObject(11556, 3595.149170, 509.066589, 1.359442, 0.000000, 0.000000, 165.871568169); //object (60)
CreateObject(11556, 3547.823975, 514.088074, 11.124634, 0.000000, 0.000000, 165.871568169); //object (61)
CreateObject(11556, 3540.459229, 541.509888, 10.376655, 0.000000, 0.000000, 155.558213265); //object (62)
CreateObject(11556, 3606.886719, 494.630432, 14.497817, 0.000000, 0.000000, 165.871568169); //object (63)
CreateObject(11556, 3568.807129, 494.022980, 16.566442, 0.000000, 0.000000, 165.871568169); //object (64)
CreateObject(11556, 3708.476563, 488.451904, 9.502863, 0.000000, 0.000000, 165.871568169); //object (65)
CreateObject(11556, 3666.827393, 482.839600, 11.256490, 0.000000, 0.000000, 157.277086651); //object (66)
CreateObject(11556, 3631.833740, 473.042389, 14.458735, 0.000000, 0.000000, 157.277086651); //object (67)
CreateObject(11556, 3737.656738, 503.531982, 5.827675, 0.000000, 0.000000, 177.04430247); //object (68)
CreateObject(11556, 3576.099854, 548.577515, 8.403137, 0.000000, 0.000000, 348.930896164); //object (69)
CreateObject(11556, 3611.366699, 561.874451, 12.918475, 0.000000, 0.000000, 348.930896164); //object (70)
CreateObject(11556, 3618.758789, 546.607910, 2.893256, 0.000000, 0.000000, 348.930896164); //object (71)
CreateObject(11556, 3555.625977, 560.538147, 8.555838, 0.000000, 0.000000, 348.930896164); //object (72)
CreateObject(11556, 3660.319092, 549.626770, 3.669044, 0.000000, 0.000000, 348.930896164); //object (73)
CreateObject(11556, 3699.701660, 547.355957, 6.045138, 0.000000, 0.000000, 348.930896164); //object (74)
CreateObject(11556, 3739.286133, 547.435120, 8.188432, 0.000000, 0.000000, 331.742334198); //object (75)
CreateObject(11556, 3679.126465, 564.287415, 11.718189, 0.000000, 0.000000, 331.742334198); //object (76)
CreateObject(11556, 3642.194580, 564.309265, 7.406321, 0.000000, 0.000000, 331.742334198); //object (77)
CreateObject(11556, 3582.159668, 582.795044, 13.300624, 0.000000, 0.000000, 331.742334198); //object (78)
CreateObject(11556, 3618.282959, 584.444153, 14.472034, 0.000000, 0.000000, 331.742334198); //object (79)
CreateObject(11556, 3547.770752, 605.429810, 3.526531, 0.000000, 0.000000, 207.984195295); //object (80)
CreateObject(11556, 3581.593262, 630.132874, 7.645311, 0.000000, 0.000000, 207.984195295); //object (81)
CreateObject(11556, 3603.177734, 636.484741, 14.656654, 0.000000, 0.000000, 207.984195295); //object (82)
CreateObject(11556, 3791.357422, 539.725586, 14.375686, 0.000000, 0.000000, 177.04430247); //object (83)
CreateObject(11556, 3768.070557, 513.240112, 4.263651, 0.000000, 0.000000, 177.04430247); //object (84)
CreateObject(11556, 3758.514160, 535.778015, 8.241341, 0.000000, 0.000000, -85.0841752811); //object (85)
CreateObject(11556, 3773.043213, 555.382629, -6.325043, 0.000000, 0.000000, 155.558213265); //object (86)
CreateObject(11556, 3766.582031, 504.747650, 15.041359, 0.000000, 0.000000, 177.04430247); //object (87)
CreateObject(11556, 3774.877686, 521.978638, 4.421781, 0.000000, 0.000000, 177.04430247); //object (88)
CreateObject(11556, 3802.429443, 507.080139, 25.278152, 0.000000, 0.000000, 177.04430247); //object (89)
CreateObject(11556, 3769.546387, 517.107971, 14.985254, 0.000000, 0.000000, 219.156986891); //object (90)
CreateObject(11556, 3788.193359, 518.850830, 27.294672, 0.000000, 0.000000, 219.156986891); //object (91)
CreateObject(11556, 3770.247803, 538.225647, 14.379642, 0.000000, -8.59436692696, -52.3220474851); //object (92)
CreateObject(11556, 3766.460449, 553.181946, 15.237835, 0.000000, -8.59436692696, -52.3220474851); //object (93)
CreateObject(11556, 3787.025879, 535.045105, 22.461191, 0.000000, -8.59436692696, -52.3220474851); //object (94)
CreateObject(11556, 3712.779785, 570.594177, 14.400475, 0.000000, -8.59436692696, -52.3220474851); //object (95)
CreateObject(11556, 3701.128662, 568.377991, 10.739628, 0.000000, -8.59436692696, -52.3220474851); //object (96)
CreateObject(11556, 3622.401123, 602.773010, 11.949760, 0.000000, -8.59436692696, -52.3220474851); //object (97)
CreateObject(11556, 3656.877197, 593.258545, 9.893532, 0.000000, -8.59436692696, -52.3220474851); //object (98)
CreateObject(11556, 3632.750000, 606.495422, 10.718094, 0.000000, -8.59436692696, -52.3220474851); //object (99)
CreateObject(11556, 3725.758789, 576.704224, 12.117581, 0.000000, -8.59436692696, -52.3220474851); //object (100)
CreateObject(11556, 3748.218750, 573.662537, 19.363327, 0.000000, 0.000000, -85.0841752811); //object (101)
CreateObject(11556, 3776.019531, 551.946777, 23.241524, 0.000000, 0.000000, -85.0841752811); //object (102)
CreateObject(11556, 3748.147461, 492.498413, 14.824233, 0.000000, 0.000000, -173.606498404); //object (103)
CreateObject(11556, 3727.324463, 476.415741, 14.333548, 0.000000, 0.000000, -173.606498404); //object (104)
CreateObject(11556, 3745.170166, 471.426331, 14.580076, 0.000000, 0.000000, -173.606498404); //object (105)
CreateObject(11556, 3792.878174, 499.446411, 14.575703, 0.000000, 0.000000, -173.606498404); //object (106)
CreateObject(11556, 3783.228760, 481.203888, 20.792917, 0.000000, 0.000000, -173.606498404); //object (107)


(''')о___о(''')
-\ '( о_о )' /-
--\ \_Ш_/ /-- ПРЕВЕД !!!!
---l . . . . l--- KF.at.UA
--/ ./ U \. \--
-(„„„)__(„„„)-
:)
 
Форум » SA-MP [ PAWNO ] San Andreas Multiplayer » [MAP] » [MAP] Building Jump
  • Страница 1 из 1
  • 1
Поиск:


Copyright ISP.at.ua ©® 2012-2024™ V2-версия шаблона | Design by KF.AT.UA ©®™
| |
Myserver.do.am |
Sitemap | Sitemap-forum | Хостинг от uCoz